My brother managed to get his flight stick back up and running and joined Mobius, so we got back to doing stuff in Elite.
We started off trying to recoup losses from the last time we played and lost an entire load of goods each, more expensive for him because he’s using a Type 7. My hauler was just a Keelback gutted and filled with cargo racks.
We started doing the current community event in Niflhel delivering water purifiers from Cubeo. He asked what I was bringing back cargo-wise. I wasn’t, just flying empty. So I started doing source and return style missions for the trip back and was making a pretty decent profit. Think that session was around 10m or so profit.
Enough that I bought and outfitted a Type 7 of my own so we could do some of the larger wing transport missions. We can run just under 600 tons of cargo per trip, combined. We put this to work yesterday and I made some serious cash. Like 22m in four hours cash.
It’s worth pointing out that was part luck and part mission snob. A lot of these wing missions will be something like “Industry needs 1024 units of gold” and it’ll have like a 5m payout. The problem is, and it shows this in the description if you look for it, the actual cost of 1024 units of gold is around 9.6m. Yeah, I get it, these are wing missions, you’re supposed to split that cost across several people. There’s only two of us, 4.7m cost each for a 5m payout is only 300k profit, not really worth the time or the effort.
If you look carefully though, you can find stuff like 900 units of palladium for 13m. Now that has a material cost of 11.9m, so I could make a profit doing that solo. Split the cost so we’re only 6m each and now we’re both making 7m profit, it only takes two trips, and we can still take a load of cargo on the way there and get additional trade profits in the process. We had a couple of missions like that yesterday, which is how we made so much money. In between I just run more water purifiers and small trade missions which provide a steady bonus.
It’s proven profitable enough that I think we’re both saving up for the infamous Type “Space Cow” 9. Yeah, I know, the jump range is low, the speed is low, and I’m sure it steers like a solid core rocket strapped to mount Everest. There are only six ships in the game with more cargo capacity than our Type 7s. The Type 9 is the second highest capacity in the game, with the Cutter having 8t more, but is the least expensive of all six ships. A really quick and dirty loadout on each one(Cutter, Type 9) shows that where cargo space goes the T9 is a much better value. There are, of course, other considerations, but I’m not going to wait until I have 250m, much less the amount of faction grind between me and Duke. I’m at Master, which is Rank 3 to Duke’s 12.
I do believe that the Cutter is a good option, for the people it’s available to. The ability to defend itself would be a nice perk. Let’s face it, if there’s one thing the Type 7/9 aren’t suited to, it’s self defense.
There’s also some barely contained excitement regarding the impending beta for the update. I don’t think it will have a huge impact on the trading activity we’ve been engaging in, but I’d like to take a look anyway. Especially curious to see the mining changes and squadron feature this Thursday.
That’s enough for now though. Fly safe commanders, and may your source station always export to your destination.