Elite Dangerous – Back from Coalsack

I had a few hours of unallocated time yesterday, so I set out to poke around coalsack some more then head back to Cubeo, where my other ships are currently at. Honestly I want to get some engineering done on my FSD and that’s not going to happen out in the middle of nowhere. I need, among other things, data from high wake scans.

ringed planet

For an hour or so I just meandered from system to system scanning everything and slowly tweaking my  screenshot settings. I’ve been trying to get the screenshots to look more like what I actually see. I may ultimately have to abandon the software I’m using for screenshots and return to using Steam’s internal system. This shot, while somewhat better, still seems to be suppressing the stars in the sky. Maybe it’s some form of built in noise suppression?

Anyway, I realized after I’d been going from system to system scanning my way back to Cubeo that it had been four hours and I was still about a dozen jumps away. I pretty much gave up on scanning everything and just started jumping back to back, occasionally taking time to scoop a little fuel and honk the horn.

selling nav data

I honestly wasn’t expecting this much return for the scanning that I did. I expected maybe 1m or so, certainly not 4m. It’s a nice return though, especially considering I spent about twice that on upgrades right before I set out.

On the upside, there’s not much more that I feel I need to do with this particular ship, outside of some engineering tweaks. We do have the new update coming though, and that may or may not alter my plans.

Unfortunately the first livestream covering exploration is this afternoon during work hours so that a really big question mark on my plans at the moment. I’m sure I’ll be writing a barely informed opinion piece in the next week.

This feels like such a short post compared to the amount of time I spent playing. That’s exploration though, it’s a very slow and quiet experience for the most part, especially when you there’s a sun with gas giants full of moons 500kls away from the drop point. I reckon that’s why they’re updating it. Heaven forbid we actually have to do something.

Stay safe commanders, watch out for those crazy buggers and their weird ships.

6 thoughts on “Elite Dangerous – Back from Coalsack

  1. > This shot, while somewhat better, still seems to be suppressing the stars in the sky. Maybe it’s some form of built in noise suppression?

    No idea which program you use and how it handles the data. The picture is PNG, so i am a tiny bit surprised. Would it be JPG, i’d expect the stars to be lost. That ones compression algorythm looses such small details. PNG should compress pictures without data loss.

    On exploration the revenue: if you want to push things, try to locate earthlike worlds. Honk, open the system map, fly to those bodies which seem to have water and land. Data about earthlikes always is a nice bonus.

    > That’s exploration though, it’s a very slow and quiet experience for the most part, especially when you there’s a sun with gas giants full of moons 500kls away from the drop point. I reckon that’s why they’re updating it. Heaven forbid we actually have to do something.

    Hmm. I don’t exactly know what you want to say with this. I mean, the people mostly complaining about the changes are the “honk and scoot” explorers. Jump from one system to another, activate the ADS, jump to the next system. According to FD, the payout for this kind of exploration will stay the same, despite you’ll only have data from the main star and nothing else any more. If you want to know more about planetary bodies, you have to use the new scanner. That indeed can and mostly will be done right after the jump, while sitting next to the star. But the real valuable data gained by surface mapping. For that you have to fly to them. Only once you’re in orbit, you’ll be able to use the probes to map the surface.

    All in all, exploration will become much more time intensive than current mechanics. While not being as slow as when the ADS with unlimited range was not available yet. There was a time when in-system bodies were found by the eyeball MK I method: fly in a line, observe which “stars” move. If anything moves noticeably, it’s much closer than actual stars and thus must be a planed or moon.

    The new mechanic hits a nice middleway for me. It takes more time than “honk for system map”, but it seems like somebody who learns to use the new scanner will be able to map a system in reasonable time and even be sure to have discovered it all.

    The same is true for surface scanning: the present day scanner is “point your nose at the object, get into range, wait for the scan”. The new one requires you to stop and send probes manually. But for the added time investment, you’ll get more info than before. E.g. curiosities on the planets surface, which formerly were not shown at all and people usually missed. The new system seems to provide some information on areas on the surface where interesting places can be found, so giving you pointers where to look at.

    There’s a lot that can go wrong. Mostly, i wonder if they strike a good balance in difficulty. If things will be too easy, it’ll indeed be just another minigame to waste some time. If it’ll be too hard, the community will cry so loud that things probably get overnerved and we’ll also end up with the worthless minigame. But if they manage to adjust it right, easy enough to find things with limited knowledge while the experienced user can save time and locate the real gems, it’ll be awesome.

    We’ll see in November in the beta. 🙂

    Liked by 1 person

    1. I had been using Snagit for most of my screenshots because it makes it way easier to capture, crop, and save all through one interface. I’ve rearranged my hotkeys so that I can take both Steam and Snagit screenshots to compare the two, I just haven’t got around to it yet.

      I have no idea what sort of processing/handling Snagit uses internally, the screenshots are initially stored in some form of propriety format I know nothing about. Behind the scenes it may well be a jpg.

      Revenue from exploration wasn’t really a consideration, I just did it to do it and expected less reward than I got.

      >Heaven forbid we actually have to do something.
      >>Hmm. I don’t exactly know what you want to say with this. I mean, the people mostly complaining about the changes are the “honk and scoot” explorers.

      Actually kinda my point, but also that the new system is set up in such a way that I can’t point myself towards something at a low to mid speed and do something else on the other monitor in the meantime. It requires me to actively participate in pretty much every step, which is a good thing. Makes me feel like I’m doing something other than occasionally course correcting a scanbot.

      It’ll take forever, but I like the new system at a glance. I might actually see something worth seeing on all those rocky bodies.

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      1. > It’ll take forever, but I like the new system at a glance. I might actually see something worth seeing on all those rocky bodies.

        Hehe, same here. I am always amazed when I again learn about what somebody discovered. Many of those things I’d never have found, even if I would spend all my life in the game. Once I by chance found geysers when surface prospecting, but it was pure luck. There are many more things in the game, where I’ve seen screenshots or just heard about. But if I’d actually want to visit those places, my “navigation system” would currently be Google.

        Making it more reliable and less of a gamble to find those spots is very much welcome by me.

        Liked by 1 person

      2. Beta is a week from today yes? I just had to go back and look at my own post. Little under a week now, allegedly, next Tuesday. To many things to play and not enough hours in a day.

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      3. Hmm, yea. Starts next week. Alas, while there’s a few free days here at start of November, my wife wants to see Vienna. ED can wait. 🙂

        Liked by 1 person

      4. Ah, well, fair enough. Can’t say that I blame her. I didn’t get to travel much but I’m quite fond of the times that I did. Europe in general is on the bucket list. I’m the odd man out, my wife and my brother have both been to Germany and my wife has also spent time in Ireland and a day in England.

        I got Singapore and Malaysia. My one regret being that I never left the airport in Tokyo. In hindsight I wish I had done that. The grand canyon and redwood forest in the US were also rather nice. The scale of them is, well, grand. Very difficult to describe the experience with words

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