Looks like all the cool kids are playing MHW, at least until Tuesday when Battle for Azeroth drops.
This is my first serious foray into this franchise. I tried playing 4 Ultimate on the 3DS, but the controls made me feel rather ineffective with my starting weapon, the Insect Glaive. I chose this because it’s what I chose on 3DS and I really wanted to like it.
So the controls I feel, are pretty good, as does my brother. A lot of it I think is having the mouse instead of the little tiny 3DS dot. I’m sure having a right joystick works pretty decent as well.
I do have a couple of gripes with the game to put up front though. Session management and doing story quests together are a real pain. Having a private session means that even if he sends me an invite, even if I can see it, the only way to succeed at joining is by using the session ID, any other method fails, often without telling you why in a way clear enough to know how to fix it.
Joining each other on story hunts is also a pain. Generally one or both of us have to do half to three quarters of the mission so that we’ve “seen all cutscenes” or “advanced the story” then drop out of our quest and join theirs. I expected this problem, as it existed in the console version as well and I understand why they did it. It feels like they took a cheap way out though.
I also try not to look at NPC faces while they’re talking. The lip… missync?… is distracting. I don’t care so much, but some people don’t like that kind of thing.
Those things aside, I’m quite enjoying the game. My brother and I operate as a pair. I mostly just annoy it and occasionally get a mount and drop it for a second. He does most of the damage, sets the traps, etc. We’ve managed to get an almost 100% capture rate so far. Except when we get disconnected and I have to try and kill it myself.
Now, it does get compared to Dauntless a lot these day, with good reason. They do feel very distinct from each other though. Dauntless has a more colorful and exaggerated art style while MHW stays closer to the realistic. MHW is also somewhat less forgiving in many ways. Dauntless lets you pick up downed allies while MHW not only doesn’t bother, but everyone seems to share the same revive pool.